Category Archives: IDEAS

INSTEAD OF HP

When you get damaged what happens is that a particular injury has occurred on your body. At this point some various things happens. First of all it is a matter of if you notice and are aware of this injury. … Continue reading

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Parallell blog

I have started begun work on a computer game based on this project  The blog can be followed here: http://luminousgamescape.wordpress.com

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Intelligence based magic Part II.

It was discussed in the last post how you create spells and how you cast spells and also what is needed from you in order to do so. In this post I will explain and discuss how you manage and … Continue reading

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Kinetic Energy vs Momentum

I have spent hours days and weeks on reading about what physical laws that determines the penetration of an arrow. The more extensive essay on the subject concluded that only Momentum was the important factor when determining if an arrow … Continue reading

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IDEA: Custom Special Traits, addition

Before or after you read the previous post about Special Traits from Heritage or Experience, it might be interesting to know what further ideas I have for this. The thought is that when creating a new character there are many … Continue reading

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IDEA: Special Traits from heritage or experience

I have a wish to implement Special Traits from Heritage or Experience. I guess most of us are mostly familiar with this concept through brirth signs. This is what I mean but not what I call it. In any case, … Continue reading

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